![]() ![]() The cost groups are generally designed to make it impossible to pick a team of 3 top tier characters, and incentivize carefully picking characters that are considered weaker without risking an entire team on the survival of a single strong character and two other comparatively useless characters. Strong characters cost the most points while weaker characters cost less points usually divided by cost groups. ![]() In general it works like this: Each player has a point budget they may spend on the team of 3 characters to select before gameplay. Owing to the many years of a solidified "top tier" meta in competitive MVC2 centered around extremely strong teams an alternative set of rules for team building has risen known as "ratios".
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